The article of interest is Pixar Story Rules (Version One) - 22 story basics that storyboard artist, Emma Coats, compiled and tweeted. The whole list of 22 is worth reading.
Here are a few of my favorites:
#2: You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be very different.
#3: Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite.
#5: Simplify. Focus. Combine characters. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free.
#17: No work is ever wasted. If it’s not working, let go and move on - it’ll come back around to be useful later.
I take input from all different disciplines, two of my favorite topics are Quantum Mechanics and Cosmology. Playing concepts from other disciplines against my career as a professional artist is how I put myself to sleep at night. (Well, most times I don't sleep and that's a problem.) So it's no surprise that I would want to take the 22 story basics and fit at least some of them into my "art" view of the world.
"String Theory" 7 x 10 Colored Pencil on Paper |
Here is how #2, 3, 5, and 17 might play out for an artist:
#2: If you want more art sales you gotta keep in mind what’s appealing to your collectors, not what’s fun to do as an artist. They can be very different.
#3: Trying for theme is important, but you won’t see what your body of work is actually about til you’re at the end of it. Now keep painting.
#5: Simplify. Focus. Combine or lose subjects and shapes. You’ll feel like you’re losing valuable stuff but it sets you free.
#17: No work is ever wasted. If it’s not working, let go and move on - it’ll come back around to be useful later (stands unchanged!)
Today's Nitty Gritty Nugget:
"Visit" other disciplines and find ways to apply it to your art career.
NOTE: (I subscribe to MediaBistro and the 22 story basics was a featured article.)